Tuesday, April 26, 2011
Friday, April 1, 2011
Tuesday, March 22, 2011
Animation Midterm test
Yeah.. we had a midterm assignment in Animation class today...
So we had to pick two words, and animate a character from a model sheet.
My words were uhm... "Floppy Rage."
So we had to pick two words, and animate a character from a model sheet.
My words were uhm... "Floppy Rage."
Wednesday, March 2, 2011
Production pipeline for "Serenade to Miette"
The process to the film is that all the animation is done with colerase and 4B-6B pencils, which are then scanned and colored by hand on Photoshop. Man this process really bites, but it does contain so much more raw energy than what a lot of pure digital films have. I might not use paper for my future films here since I do aim to have finished and longer films...
Saturday, February 12, 2011
Sketchbook February 11 2011
Above are patricia's characters for her Sheridan portfolio.
We were trying to figure out it's poses
I really felt weird figure drawing on my sketchbook this morning
Tuesday, January 25, 2011
Film characters 2
Here's I guess the promotional picture for my film?
With a new goldren retriever character that plays an important role
With a new goldren retriever character that plays an important role
Thursday, January 13, 2011
Sketchbook update Jan 13 2011
Playing with shapes and designs, especially in the random car thumbnails.
Now that the break is over, I really need to push things...!
Tuesday, January 11, 2011
Animation - Small Tests + Finding a language
Here are some animation tests from project DF.
In character design, I sat stayed around after class with my classmate Leon, who was showing his film character designs to Rik Maki. I was listening to the conversation, and I remember hearing Rik Maki telling Leon to find a language that works for him, and possibly him alone. Find a language of your own in drawing...
Scott Wright, my animation teacher did mention the same thing when it came down to animating characters, where he gave examples of how other people he worked with animated, such as some would draw the contour straight on, some with the exact construction of how the model sheet shows, and some just started all the way back to primitive shapes.
So yeah, I need to have MORE structure in my work.
So I did some animation tests of my own to find a language that kinda worked for me, which was in order
1. Animate the wild gestures
2. Animate basic shapes such as spheres, boxes
3. Go back to each frame and add more complex shapes
4. Go back to each frame and animate smaller details such as eyes, mouth, hair, etc.
In character design, I sat stayed around after class with my classmate Leon, who was showing his film character designs to Rik Maki. I was listening to the conversation, and I remember hearing Rik Maki telling Leon to find a language that works for him, and possibly him alone. Find a language of your own in drawing...
Scott Wright, my animation teacher did mention the same thing when it came down to animating characters, where he gave examples of how other people he worked with animated, such as some would draw the contour straight on, some with the exact construction of how the model sheet shows, and some just started all the way back to primitive shapes.
So yeah, I need to have MORE structure in my work.
So I did some animation tests of my own to find a language that kinda worked for me, which was in order
1. Animate the wild gestures
2. Animate basic shapes such as spheres, boxes
3. Go back to each frame and add more complex shapes
4. Go back to each frame and animate smaller details such as eyes, mouth, hair, etc.
Background for Jimmy
Starting to color backgrounds for that Jimmy animatic I did a while back.
Also, here are some drawings from good the old Serpent's concept.
Speed paint practices
Here's a speed paint I did a while back and forgot to upload.
I've been practicing in become a lot more diverse in colors, and experimenting with the idea of choosing and blending earthy with none earthy colors to make things feel more natural and alive... I dunno, hah.
Visual Development... or speedpaint, concept, I sometimes lose track of the difference because the way I approach these things is mostly the same So all in all, they feel alike to me.
I've been practicing in become a lot more diverse in colors, and experimenting with the idea of choosing and blending earthy with none earthy colors to make things feel more natural and alive... I dunno, hah.
Visual Development... or speedpaint, concept, I sometimes lose track of the difference because the way I approach these things is mostly the same So all in all, they feel alike to me.
Tuesday, December 14, 2010
Monday, December 13, 2010
Coming soon:A red cat with a green bag
The concept art to my part in this collaboration.
Basically here at Calarts, the 1st year seems to developing a collaborated animation, where each student animates their part with the character, and tries to match it with the next animation.
I was given the number 2 in class.
Tuesday, December 7, 2010
Cats n Horses
For Rik Maki's class, we submitted cats and horses for our second to last assignment.
So in summary, I guess the best parts he liked were the expression of the horses, and the female cats - and he said that the anatomy for the horses need to be defined more, and some parts shortened. It's all good
Tuesday, November 30, 2010
Cat thumbnails
It seems that my teacher wants cats and horses for our next assignments. Did thumbnails in class for the cats...
Cats can hiccup and fart at the same time.
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